Eternal sins of Empire Ships

Capital ships

DREADNOUGHT

The largest of the capital ships and the main power stay in any mayor fleet. They were the most armed and armored ships in the arsenal of any navy. They was the most expensive capital ships and swallowed up huge amounts of much needed fuel and Titanium during their lifetime. They were several kilometers long and was equipped with several main Capital grade batteries. Dreadnoughts were able to take on any other capital ship in ship-to-ship combat and even if outnumbered it could prevail over a force over Capital ships. Some navies proclaimed that there Dreadnoughts could take on entire navies and although preposterous one could not deny the awesome power of the Dreadnoughts.

SUPREME CARRIER

The largest member of the Carrier family. They were heavily armed and armored and could take on any regular class vessels and even some capital ships in frontal combat. They served often as command ships and the main stay of aerospace crafts warfare. Able to carry up to seven-hundred aerospace crafts. There massive number of aerospace crafts could turn the tide of most battles. Although they were heavily armed they had no powerful Capital grade batteries.

BATTLESHIP

Heavily armed and armored the Battleship was the main strong point of any push and offensive to break an enemy line. They were slow but and could not maneuver as quickly as there little brother-the battlecruiser-and often was used to attack other capital ships head on in frontal assaults. Although not as heavily armed as a Dreadnoughts they were more armored and armed then the Battlecruiser classes. They were also very expensive to construct.

BATTLECRUISER

The little brother of the Battleship, less armed and armored but with better maneuvering capabilities they were faster and was often used as command ships during navy engagements. Their maneuverability made them a tactical advantage to any outflanking action.

HEAVY CRUISER

The heaviest in the Cruiser classes. It was more maneuverable then the Battleships but not as maneuverable as a Light Cruiser. They often served at flagships during combat. They were heavily armed and armored. It was the primary stay of any navy and the weakest of the capital ships, although it was far from actually weak in any way.

HEAVY CARRIER

The regular Carrier family member, armored and armed but not nearly as heavily in either way as the Supreme Carrier. It could defend itself against regular vessel classes. They could carry up to three-hundred aerospace crafts at one time. During battle they served as resupply depots and repaired damaged aerospace crafts. Although not able to carry as many aerospace crafts as a Supreme Carrier they could turn the balance of a combat action.

Support ships

LIGHT CARRIER

Lightly armed and armored it needed other ships to support it against enemy vessels. Destroyers or Light Cruisers often protected them during engagements. They carried a compliment of one-hundred aerospace crafts. They would hang back behind friendly lines and was also used to raid behind enemy lines. They were equipped with technology that jammed long range sensors.

CAPITAL-KILLER

Given an obvious name, they had one task, to hunt and fight Capital ships. They were way too heavily armed for their size and only lightly armored and was far less maneuverable than Heavy Cruisers or Regular ships in general. There only purpose was to hunt after Capital ships and disable to destroy them. Supreme Carriers and Dreadnoughts was-however-way out of there league and the Capital-Killer could do them no harm.

LIGHT CRUISER

Lightly armored but with enough armaments to be a threat to most ships. Used commonly for defensive purposes and support for Carriers. Used often also in offensives to bulk up navies. They were easily built and cost only a meager sum.

DESTROYER

The Destroyer ships purpose was primarily defensive, protecting Carriers, Battleships and other Capital ships and act as a defensive screen. Their arsenal differed from torpedoes to missiles, plasma batteries and mass drivers-rapid firing kinetic batteries. They defend larger warships from other support ships and aerospace crafts.

DESTROYER ESCORT

Only two thirds the size of their regular Destroyer cousins, there only purpose was to defend convoys and keep supply lines from being harassed by enemy raiding forces. They were equipped with small arms and armor. They were equipped to fight smaller raiding parties which usually didn't contain Capital ships.

ESCORT CARRIER

A miniature version of the other Carriers and as the Destroyer Escorts, there only purpose was to protect convoys and stay back and cover and support with their Interceptors. They are-in used right-more than a match for a Destroyer if kept away from the fighting, behind the lines in safety. Unlike there big brothers that could have from seven-hundred to one-hundred aerospace crafts onboard only fifty aerospace crafts were contained onboard. Usually they were not equipped with multi-role aerospace crafts but simply Interceptors.

FRIGATE

It's more or less a miniature Destroyer with far less armaments. Unable to go up alone against any Capital ship or most support ships alone it relies on numbers and had a primarily defensive role. They were used in offensive campaigns if no other ships could be found in time. Usually it was a message to the other side that they were running low of ship. They had some basic jamming equipment to disrupt missile or torpedo tracking and protect larger warships with it.

CORVETTE

The smallest support ship built for military purposes. Their main role was as scouts and to be the eyes and ears of any navy. There long range scanners had a longer range then many other support or even some Capital ships. There short range scanners was very precise and could assist in gaining target lock although jamming technology was used. They were obviously way too little to use any kind of Capital grade weaponry and only used missiles and plasma turrents. Some versions of Corvette was equipped with stealth technology which cloaked them and made them almost invisible for most scanners. But the technology was very new and wasn't fully functioning and often easily detected if you knew what to look for.

Aerospace Crafts

TORPEDO BOMBER

Much smaller than a Corvette but slightly bigger than a Heavy Bomber, the Torpedo Bombers was slow and without Interceptor cover could be easily picked off by other aerospace forces or defensive screens or turrents and batteries. Torpedoes was very effective against all types of vessels.

HEAVY BOMBERS

Although they were too small to carry Torpedoes they could carry all types of missiles and bombs. Seeing a Heavy Bomber wing release a barrage of bombs or missiles could be a terrifying experience, especially if you were in the other end. They was occasionally used as a scare tactic against civilian populations.

LIGHT BOMBER

The younger brother of the Heavy Bomber, it's fast and ready to carry an amount of bombs and missiles, although not the biggest and heaviest types of ordinance-which was reserved for the Heavy Bombers-they can carry enough of a payload to do a lot of damage. They had a rear gunner in a small turrent defending the rear.

MULTI-ROLE

A mix between Heavy Bombers and Heavy Fighters, they had heavy armor and arms and place for bombs and missiles. They could not carry as much as a real bomber but enough to make a difference. They had a rear gunner mounted. They were the most expensive of the aerospace crafts and was often only used in important raids or important battles when an edge was needed. Because of their long-for aerospace crafts-construction time and expenses in titanium in construction and heavy fuel usage, losing a single squadron without them paying for themselves in battle was a hard blow.

HEAVY INTERCEPTOR

They were the heaviest in the fighter class, heavily armed and armored. They were slower than the regular Interceptors but where designed to take heavy punishment. With an experienced pilot they could be used with devastating results.

INTERCEPTOR

An engine, cockpit, some armor, armament and wings wielded together into a ship. In defensive aerospace formations Interceptors were always used. They were small and very fast and maneuverable. They were also very easy to construct and very cheap. Escort Carriers often used only Interceptors and they were the main stay in any aerospace craft using navy.